
Kryss Darkdust
The Skulls
64
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Posted - 2012.08.06 11:27:00 -
[1] - Quote
I think this mantra that low sec is not more profitable than high sec is a bit of a myth. It is more profitable, its considered less profitable by most players because of the dangers pirates pose (Risk vs. Reward). Aka causing loses, which cut into profits making it more profitable to be in high sec.
But it is a fact that anything you do in low sec in its own right is more profitable. Missions, mining, PI, all the planetary exploration stuff... all of it produces more ISK than what you get doing the same thing in high sec. Even the economic stuff, its far easier to sell stuff at higher prices to pirates. Anyone ever try smuggling ammo into a highly populated pirate area? Sells like hot cakes.
The problem from a developer perspective is how do you control "risk vs. reward" when you cannot control the "risk" part of the equation that is dynamically created by players. I know low sec systems where you can mine and run missions with complete safety because there are no pirates there, while others are so lethal you can't even get in there in a bloody shuttle.
The conversation in which we increase reward to suppliment the dynamically created risk that pirates infuse into low sec will have zero effect on people who are currently unwilling to enter. Even if missions paid twice as much and the asteroids available produced 10 times as much ISK per hour, as long as the risk of getting blown up is there, anyone wishing to avoid PvP will still not go there. The only people who stand to benefit from higher paying missions and more rewards in low sec are the people who are willing to PvP and live in low sec or already travel their for the better rewards. Hence carebears really stand to gain nothing from improved rewards in low sec. Only the people who are already going there like me, which again I point out, I do because the rewards are significantly better. But if you don't know how to avoid getting killed in low sec now, better rewards arent going to change that.
And even if it did hypothetically speaking, it will just generate more priacy and result in it becoming even more dangerous and ultimatly lead back to what we have now. People who don't want to PvP, don't go there. |